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Oct 23 2008     Mame o.128u1
by Brad | 288 Views | 0 Replies
Already a new source update for Mame. Changes include:

MAMETesters Bugs Fixed

- 01722: [Crash/Freeze] sokonuke: Game hangs after you choose stage.
(Aaron Giles)
- 00468: [DIP/Input] gogomile, gogomilj: Inserting coins or pressing
start has no effect at the continue screen. (Phil Bennett)
- 00436: [Sound] kyukaidk: Some of sound effects are wrong. Umpire's
voice is most notable. Also, music is not correct.
(Phil Bennett)
- 01702: [Gameplay] cloak + clones: Canīt pick up items (Phil Bennett)
- 02140: [Save/Restore] cubeqst: cube quest crashes mame when saving
state (Phil Bennett)
- 02577: [DIP/Input] crush and clones: Broken Dips (Fabio Priuli)
- 00359: [Sound] blocken: Some of the enemy voices are totally wrong
(Phil Bennett)

Source Changes

MC6845 changes: [Curt Coder]
- added cursor and display enable skewing
- added preliminary support for SY6545-1's transparent addressing mode
- Hsync should be pulsed even when vsync is active.

Removed per-game hacks from CPS3 (moved to DMA callback in SH2 core).
Removed Speedups from CPS3 / PsikyoSH, while they do still give a
decent speed boost they're not really needed with the DRC and just
clutter the code. [David Haywood]

Minor NeoGeo cleanups [JohnBoy]

Rewrite of the Motorola DSP56k CPU core. [Andrew Gardner]
* Complete rewrite focusing on legibility and extensibility.
* 27/121 opcodes (mostly) implemented.
* Bugfix for reset status of interrupt priority bits.
* Bugfix for disassembly of register-to-register parallel data move.
* Added additional branch, move and bitfield ops.
* Plygonet now passes its memory test and uploads a new program.
* Implemented tst, or, jsr, rti, tst2, and 2 new movec ops.
* Added opbase handler to plygonet.c

Increase cubeqst interleave factor to eliminate LDP timeout countdown
flicker. [Philip Bennett]

Added redumped B-Rap Boys sample ROMs. [Guru]

Cleaned up STV rom loading a bit. [David Haywood]

NamcoNBx: fixed C75 BIOS loading for big-endian targets. [R. Belmont]

Updated tnzs.c driver: [stephh]
- renamed sets :
* 'tnzsjn' -> 'tnzsj'
* 'tnzsj' -> 'tnzsjo'
* 'kagekia' -> 'kagekih'
- fixed Dip Switches for all games (2 remaining unknown Dips in
'plumppop' and 'jpopnics' though)
- added many notes

Small cleanups to the ST-V driver. Make some work for magzun, still
not working. [Angelo Salese]

AICA: fix sample addressing for the full 8 MB [kingshriek].

Fixed bnstars1 screens. [David Haywood]

MCS51/I8051 overhaul, micro3d improvements and full m72 protection
emulation for lohtb2: [couriersud, Jim Stolis]
* improved serial port timing
* better infrastructure for adding more variants like DS5002
* Fixed port reading
* Rewrote Macros for better readibility
* Fixed and rewrote Interrupt handling
* Now returns INTERNAL_DIVIDER, adjusted cycle counts
* Remove unnecessary and duplicated code
* Remove unnecessary functions
* Rewrite to have sfr-registers stored in int_ram.
* Debugger may now watch sfr-registers as well.
* implemented interrupt callbacks (HOLD_LINE now supported)
* Runtime switch for processor type - remove ifdefs
* internal memory maps for internal rom versions (internal ram now
displayed in debugger)
* more timer cleanups from manual
* fix timer 2 interrupts
* implement serial mode 2/3 rx and tx clock handling
* Remaining games checked and adapted to changes in cpu core
* Cardline still broken. I need the exact and complete cpu name.
* Added more variants 803X, 80CXX, AT89C4051
* Fix...
Oct 22 2008     EmuLoader 5.6.2
by Brad | 185 Views | 0 Replies
Ciro has released a new version of his emulator frontend for Windows. Changes include:

Fixed
Front-end crashes on some systems with Vista x64 and 4GB RAM
Changed
Updates to "\ini_files\mame_filters.ini" file
Disabled AAE setup screen to avoid messing with "aae.ini" file and due to the fact that you can configure the emulator directly in its own menu (why re-invent the wheel, right ?)
Improved
Some minor improvements on some screens and popup menus
Removed
none
Added
Expanded the "CHD" games filter with more options:
- "Hard-Drive" -> games that use a hard-drive device (ide, scsi, disk)
- "Laserdisc" -> games that use a laserdisc media
- "CD-ROM" -> games that use a CD-ROM media
- "GD-ROM" -> games that use a GD-ROM media
New file to detect CHD correctly based on new CHD filters: "\ini_files\chd_mediatypes.ini".
This file contains a list of tags found on MAME's "listxml" output, and it's a temporary fix. If there is one or more tags missing, you can add them into this file
New Sega games filters:
- Sega Naomi GD-ROM
- Sega Naomi 2
- Sega Naomi 2 GD-ROM
New files:
-> folder: "resources\main_icons\arcade_filters\"
  "chd_hd.ico", "chd_laserdisc.ico", "chd_cdrom.ico", "chd_gdrom.ico"
  "naomigd.ico", "naomi2.ico", "naomi2gd.ico"

http://www.mameworld.net/emuloader/
Oct 20 2008     Mess 0.128
by Brad | 198 Views | 0 Replies
A new Mess binary is now available. Changes include:

New System Drivers Supported (in no particular order):

- Amstrad CPC6128 (Sweden/Finland) [Iggy Drougge, Curt Coder]
- Atari 7800 Prototype [Incog]
- Consul 2717 [Miodrag Milanovic]
- HT-1080Z / HT-1080Z/64 [Miodrag Milanovic]
- Primo B32/ Primo B48/ Primo C64 [Miodrag Milanovic]
- Homelab 2/3/4 (not working) [Miodrag Milanovic]
- SAPI-1 [Miodrag Milanovic]
- Vector-06c (not working) [Miodrag Milanovic]
- Irisha (not working) [Miodrag Milanovic]
- PP-01 (not working) [Miodrag Milanovic]
- Ondra (not working) [Miodrag Milanovic]
- PK-8020 Korvet (not working) [Miodrag Milanovic]
- Kramer MC [Miodrag Milanovic]
- RCA Cosmac VIP (VP-111) [Curt Coder]
- Spectrum clones [Miodrag Milanovic]
        - HC85/HC90/HC91/HC128/HC2000/CIP-03/Jet
        - Didaktik Gama 87/88/89
        - Didaktik Skalica 90,M 91/93,Kompakt
        - Mistrum
        - Blitz/Byte/Orizon/Kvorum 48/Magic 6/Kompanion
- MSX machines [Wilbert Pol, Miodrag Milanovic]
        - Al Alamiah AX-170/AX-350/AX-370
        - Canon V-10/V-20
        - Daewoo CPC-300E
        - Gradiente 1.1/1.3/2.0
        - JVC HC-7GB/Pioneer PX-07/Sanyo MPC-100/Goldstar FC-200
        - Mitsubishi ML-F80/ML-FX1
        - Philips VG-8235F/VG-8240
        - Sharp HB-8000 Hotbit 1.3b/HB-8000 Hotbit 1.3p
        - Sony HB-201/HB-55D/HB-55P
        - Spectravideo SVI-728/SVI-738 Swedish
        - Talent DPC-200/DPC-200A/TPC-310
        - Toshiba HX-10S/HX-20/HX-23/HX-23F
        - Yamaha
CX5M/CX5M-128/CX5MII/YIS303/YIS503/YIS503II/YIS503M/CX7M/CX7M-128
        - Yashica YC-64

System Driver Changes:

- [ABC80] Made keyboard a little less hacky. [Curt Coder]

- [ABC800M] Added keyboard hack to enable system use. [Curt Coder]

- [ARCADIA] Cleanups, and fixed colors.  (bug #1399) [Manfred Schneider]

- [C16] Added support for tape emulation using MESS core functions (only
  loading, both .wav and .tap formats) [Fabio Priuli, Roberto Zandona']

- [C16] Refactored cartridge code to rely on MESS core functions. As
  a result carts are now working. Also removed -cart2 device, since
  C16 / C116 / Plus4 had only a single cartridge port. [Fabio Priuli]

- [C16] Fixed behavior of Joystick Ports Swapping: if you press F1 in
  partial keyboard emulation, Joy1 keys will go to Joy2 port (as if you
  had plugged your joystick in port 2). This helps with games which expect
  joystick inputs from port 2 of the C16 [Fabio Priuli]

- [C128] Added support for tape emulation using MESS core functions
  (loading and saving, both .wav and .tap formats) [Fabio Priuli]

- [C128] Refactored cartridge code to rely on MESS core functions.
  Currently, .crt emulation uses unmodified C64 cart code and therefore
  support has not improved (yet) [Fabio Priuli]

- [C64] Added support for tape emulation using MESS core functions
  (loading and saving, both .wav and .tap formats) [Fabio Priuli, Roberto
  Zandona']

- [C64] Fixed border color during tape loading [Roberto Zandona']

- [C64] Partial cleanup of memory bankswitch, based on docs [Fabio Priuli]

- [C64] Modified VIC II implementation: for every raster interrupt
Oct 18 2008     Mame 0.128
by Brad | 209 Views | 0 Replies
The first official binary update in almost 2 months. Changes include:

MAMETesters Bugs Fixed

- 02539: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation
         (Couriersud)
- 02531: [Sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech
         wrong (Corrado Tomaselli)

Source Changes

Connected firefox audio enables and improved volume balance so you
can hear the speech chip. Also fixed speech chip frequency.
[Aaron Giles, Philip Bennett]

marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump.
[David Haywood]

Improved the poker41 and pulltabs button-lamps layouts to look more
realistic. [Roberto Fresca]

Fixed the colors of Yumefuda. Added two new palette functions in
generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and
paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda).
[Angelo Salese]

Added function to get the status of CA2 on the 6821 PIA emulator.
[Phill Harvey-Smith]

Added new tool ldresample to assist in resynchronizing audio tracks in
a CHD with frames. Currently still WIP but useful if you know what
you're doing. [Aaron Giles]

New games added or promoted from NOT_WORKING status

Good [David Haywood, Angelo Salese]

New clones added

Giga Wing (Brazil 990222) [Luis]

http://mamedev.org/
by Brad | 214 Views | 0 Replies
Changes in this release include the following:

MAMETesters Bugs Fixed

- 02522: [Graphics] cubeqst: Cubequest showing its laserdisc footage under
         black regular graphics in demo. (Aaron Giles)
- 01867: [DIP/Input] plygonet: Duplicated Inputs (R. Belmont)
- 01716: [DIP/Input] backfire, backfira: Coin 1+2, Service1 and Service
         Mode mapped twice. (Couriersud)
- 00106: [DIP/Input] le2: Impossible to reload. (R. Belmont)
- 01708: [DIP/Input] stargrds: stargrds duplicate inputs (Couriersud)
- 02532: [DIP/Input] lunarba1: Unable to locate input port 'DSW2'
         (Aaron Giles)
- 02533: [Crash/Freeze] nbapbp: CPU audio: PULSE_LINE used with level-
         detected IRQ 1 (Aaron Giles)
- 02530: [Crash/Freeze] Various: Assertion in cpuint.c (Couriersud)
- 01821: [Crash/Freeze] lohtb2: Game stops at PCB test (Couriersud)
- 02529: [DIP/Input] catch22: Credits do not register in game. (Couriersud)
- 02528: [Core] xexex and clones: Game checks halt with "VERSION ERROR"
         (R. Belmont)
- 01447: [DIP/Input] propcycl: Analog input roll over problem. (R. Belmont)
- 02211: [Sound] soldivid: missing music (R. Belmont)
- 00978: [Graphics] columns2: There is some garbage on the place where you
         drop the 2 small squares at the bottom, after the Game Over
         image drops down. (David Haywood)
- 02521: [Color/Palette] ichir and clones, tantr and clones: Some colors
         are missing and other graphics errors (David Haywood)
- 02511: [Crash/Freeze] dkong: Donkey Kong crashes after quiting.
         (Aaron Giles)
- 02512: [Misc.] dkong: Artwork and gameplay area are getting squished/
         distorted. (Aaron Giles)

Source Changes

Updated Dip Switches and Inputs for 'yesnoj' (taito_f2.c driver).
[stephh]

Fixed several things in the jalmah.c driver: [Angelo Salese]
 * Fixed Mahjong Daireikai pseudo-random number generator;
 * Fixed Otogizoushi Urashima Mahjong to make it playable;
 * Fixed a start-up crashing bug in mjzoomin/urashima/daireika

Simplified expro02 decryption. [Nicola Salmoria]

Completed general NeoGeo cleanup: [JohnBoy]
 * Sorted OEM / bootleg sets
 * Renamed roms on non OEM / bootleg sets to ONE naming sheme
 * Renamed functions
 * Cleaned up bootleg sets
 * Added some comments
 * Renamed sma in garou/garouo, added comment

Changed Cube Quest laserdisc override logic. It's still a little hacky
but this works better than the previous attempt. [Aaron Giles]

Updated segac2 driver to use updated megadriv code. [David Haywood]

Moved fantasia -> expro02.c, however, the extra layer is misplaced on
it. Scroll regs probably differ from the original. [David Haywood]

PsikyoSH: hook up VBL IRQ ack [R. Belmont]

SH2: fix DRC's handling of internally generated IRQs, and fix
compiling in interpreter mode. [R. Belmont]

Rewrote pmpoker.c driver (first part). [Roberto Fresca, Grull Osgo]
 - Added discrete sound support to Golden Poker hardware games based
    on schematics.
 - Added discrete sound support to Potten's Poker hardware games based
    on PCB analysis.
 - Added discrete circuitry diagrams for both hardware types.
 - Adjusted the CPU adressing to 15 bits for pmpoker/goldenpkr
    hardware.
 - Adjusted the CPU adressing to 14 bits for pottnpkr hardware.
 - Rewrote all the ROM loads based on these changes.
 - Defined...
Oct 12 2008     MameInfo 0.127u7
by Brad | 233 Views | 0 Replies
Mash also provides us with a new info.dat. Changes include:

Updated to MAME 0.127u7

* Added 0.127u7 Source/Listinfo changes

* Newest Bugs (9th Oct). See http://mametesters.org/mantis/view_all_set.php?sort=last_updated&dir=DESC&type=2

* Added missing MAMETesters source Bugs. See http://mametesters.org/mantis/search.php...ide_status_id=0

* Fixed Mameinfo.dat infos

http://www.mameworld.net/mameinfo
Oct 12 2008     History.dat 1.27c
by Brad | 212 Views | 0 Replies
A shiny new History.dat has been released. You can grab it from the usual place.
Oct 09 2008     Mame 0.127u7
by Brad | 229 Views | 0 Replies
Probably the last source update before an official binary. Changes include:

MAMETesters Bugs Fixed
- 02482: [Graphics] bubblemj: Demonstration screen trouble
(Couriersud)
- 02483: [Graphics] gunlock, rayforcj: Title screen trouble
(Couriersud)
- 02498: [Graphics] lightbr: Trouble of title screen (Couriersud)
- 02221: [Sound] blzntrnd: Sound is almost completely broken
(Aaron Giles)
- 02467: [Crash/Freeze] qsww: Game Crashes (Olivier Galibert)
- 02479: [Misc.] Various: Memory leak (Aaron Giles)
- 02266: [Multisession] tceptor: Thunder Ceptor crashes out when run
as the second game. (Aaron Giles)
- 02439: [Multisession] tx1: TX1 quits out on second launch.
(Aaron Giles)
- 02488: [Multisession] All sets with using 2+ monitors: Crash to
desktop on second play. (Aaron Giles)
- 02321: [Crash/Freeze] mpu4utst, mpu4tst2, mpu4met0: Screenless
systems crash due to problems in some display core functions
(Aaron Giles)
- 02476: [Misc.] some neodrvr.c sets: Memory leak
- 02324: [Gameplay] dokyusei, dokyusp, gakusai, gakusai2: Game doesn't
start (Aaron Giles)
- 02292: [Crash/Freeze] dcclubfd, gground, ggroundj, roughrac,
sgmastc, sgmastj : Game doesn't start (Olivier Galibert)
- 02480: [Crash/Freeze] Various: CPU x: PULSE_LINE used with level-
detected IRQ y (Aaron Giles)
- 02489: [Color/Palette] All Sets in namcos22.c: Garbled colours and
graphics (Aaron Giles)
- 02470: [Crash/Freeze] Various: Access Violation (Aaron Giles)
- 02475: [Crash/Freeze] kf10thep: Access Violation (Johnboy)
- 02502: [Crash/Freeze] fax, hardhat, mtrap, pepper2, teetert,
venture and clones: Accessing a certain portion of memory in
the debugger causes crash. (Aaron Giles)
- 00998: [Crash/Freeze] dcclubfd: Hangs during playing with an access
violation error. (Olivier Galibert)
- 02460: [DIP/Input] qrouka: Coin 1+2 no longer work. (David Haywood)
- 00081: [Crash/Freeze] dcclub: Game crash and freeze.
(Olivier Galibert)
- 00989: [Graphics] qgh: If you do a metamorphose, the screen turns
black without displaying words/pictures. (David Haywood)
- 02458: [Color/Palette] enforce: Road layer colors are wrong.
(M.A.S.H., Phil Bennett)
- 02469: [Graphics] geebee and clones: Appears to be missing its
middle swinging gate (Couriersud)
- 02477: [DIP/Input] most merit.c sets: Unable to locate input port
'IN3'
- 02468: [Compiling] 64 bit build fails (Aaron Giles)

Source Changes
Removed unneeded UI keys by removing the constants. Readded
UI_ON_SCREEN_DISPLAY to be changed again in the "Inputs" menu.
[stephh]

Added missing support of normal joystick for player 2 in 'gwarb'.
[stephh]

Fixed a number of regressions due to recent 68000 IRQ changes.
[Aaron Giles]

Added new functions for building device-relative tags. Changed machine
configuration builder to use these functions. Also changed the
laserdisc player devices to use them. Updated Z80 CTC/SIO code to
assume that the CPU provided for the clock is relative to the device
that the CTC/SIO belong to. Updated memory code to assume that regions
and devices referenced by the memory map are relative to the device
the associated CPU belongs to. [Aaron Giles]

Neo-Geo cleanups (still in progress): [Johnboy]
- Sorted OEM / Bootleg sets
- Renamed roms on non OEM / Bootleg sets to ONE naming sheme
- Renamed functions
- Added some comments

System 24 cleanups: [Aaron Giles, Olivier Galibert]
* correct memory map for both CPUs
* reduced RAM size to 256k
* correct video timings
* renamed regions
* proper interrupt handling
* fixed dcclub magic latch

Checked, via Z80 code...
Oct 09 2008     ClrMamePro 3.119a
by Brad | 239 Views | 0 Replies
A minor update for this Rom Manager. Changes include:

    *  fixed: sets with >1 chd list these chds wrongly as missing if chd region type is disabled
    * fixed: dir2dat cancel doesn't work during a lengthy hash calculation
    * misc: prefered scanner archive type is detected from rebuilder settings if no sets at all exist
    * misc: don't allow setinformation load/unload file during an active scan

http://www.clrmame.com/
Oct 02 2008     MAMEinfo 0.127u6
by Brad | 278 Views | 0 Replies
Mash has also updated his info.dat for Mame with the following changes:

* Updated to MAME 0.127u6

* Added 0.127u6 Source/Listinfo changes

* Newest Bugs (2nd Oct). See http://mametesters.org/mantis/view_all_set.php?sort=last_updated&dir=DESC&type=2

* Fixed Mameinfo.dat infos

http://www.mameworld.net/mameinfo

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