written by Cronos | 436 Views | 0 Replies
And an update to this fine Atari 2600 emulator! From the Stella homepage... Stella release 2.7.6 for Linux, Mac OSX and Windows is now available. Ports to other operating systems will be released as they become available.
* Added support for 'EF' bankswitching (Paul Slocum Homestar Runner), as well as auto-detection of this format. * Added support for 'EFSC' bankswitching, as well as auto-detection of this format. This is similar to the 'EF' scheme, but also includes 128 bytes SuperChip RAM. * Added autodetection for '0840' and 'SB' bankswitching formats. * Improved autodetection for 'UA' bankswitching format. * Fixed bug in selecting video modes larger than the current screen; the resulting video mode will now be the largest one available (previously it selected the smallest one available). * The currently selected CPU register now displays its value in decimal and binary (in addition to hex) in the debugger.
Have Fun! Stella Homepage
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written by Cronos | 304 Views | 0 Replies
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written by Cronos | 315 Views | 0 Replies
There's been a couple of releases of this SNES emulator over the last few days... With this one being the latest release. Mostly a bug fix release. From the official site... This is a maintenance release to fix a crashing bug in S-DD1 games (Star Ocean, Street Fighter Alpha 2), and a video issue in games using the WAI instruction.
As always, my apologies for any inconvenience. SA-1 support required modification of a large amount of delicate code in the emulation core, and our limited testing team was not able to catch these in time before release. http://byuu.org/
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written by Krool | 338 Views | 0 Replies
Trouble free but powerful frontend for Mame gets a small bug fix. 1.10.1 * Fixed: bug if you selected 'no' for fastscan.
1.10.0 * Optimised: XML parser. * Added a small amount of sleep time to shell loop code so verifying roms no longer uses 100% of your CPU. * Added a 'Grouped' gamelist view. * Removed 'Icons' gamelist view (pointless as no icon support). * Added a Toolbar button to verify selected set. * Added a 'fast scan' option to skip verifying sets and check for filenames only. Sets must be split. This is prompted only for the first run of mame player and after the detection of a new mame binary CRC. It saves time as MAME doesn't have to verify sets, but results are not as accurate as some clone sets don't have their own file. You can always verify individual sets that you know are like that (candance). Not recommended for fast PCs and/or if you want accurate rusults. * Removed 'Hide Preliminary' menu item. * Changed: search field text becomes selected on focus. * Removed BIOS column from the game list. * Changed: BIOS sets are now hidden from the game list, and won't show in a search. * Added menu item 'Show BIOS List'. * Added coin lockout to options. * Changed: Picture/History divider now springs to the width of the picture when the main window is sized horizontally. Resizing the main window wider at a faster speed will unlock the divider. * Added: double clicking the area to the left of the snap scrollbar, toggles the scrollbar's visibilty. * Added: 'Open History in notepad' menu item (for selected game). Handy if you play in a window. * Fixed: game, driver and vector ini files so that they do not include directory/path options. Having those options included caused MAME to not see your changed mame.ini paths. * Removed tick and check icons. * Added a toolbar button 'Add To Favourites'. * Changed the behaviour of the toolbar buttons to be more practical. * Simplified some menu items. * Added a checkbox to toggle all artwork. * Fixed: bug in menu items for View...Fullscreen (gamelist) and View...Menu Bar, where the user had to click twice to toggle. * Changed: Startup video window now has no title bar or menu bar, and doesn't show in the taskbar. This way it looks more like a splash screen. Pressing Esc cancels the playback and closes the window. * Other stuff I forgot about.Get it here : Mame Player home page
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written by Krool | 339 Views | 0 Replies
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written by Cronos | 478 Views | 0 Replies
Retirement is always more honorable than quitting d4 sk3n3! After 3.5 years and 32 releases I have decided to retire from creating these artwork packs. I REALLY appreciate all the support and suggestions over the years. I started this out of respect for all the hard work and dedication that is put into MAME and it's many contributors. Maybe one day in the future i will continue but for now i am going to pursue other interests.
Thanks,
-GivingBack-MASE Homepage
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written by Cronos | 352 Views | 0 Replies
Official press release... Sun today released VirtualBox 2.2.0 which marks another major milestone for the world's most popular free and open source hypervisor. Among the many improvements are support for OVF appliances, 3D acceleration for Linux/Solaris guests and support for up to 16GB of RAM per virtual machine. See the ChangeLog for a list of changes since VirtualBox 2.1. Virtual Box Site
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written by Cronos | 339 Views | 0 Replies
Changelog... neoraine (1.2.6) unstable; urgency=low
* There was again a bug in the crc calculation of the cache, which prevented neoraine to load a file it should have loaded from the game in some cases. Since I really had too many bugs of this kind, I completely disabled the optimization and thus fixed this bug for good this time. You should get much more reliable savegames now, especially with games which load tons of files like king of fighters. (It also affects normal play, when loading files between rounds). * See raine 0.51.5 changelog for generic changes in this version (gui, double bufer, etc...).
-- Tue, 07 Apr 2009 11:27:01 +0200 Raine Homepage
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written by Cronos | 302 Views | 0 Replies
Changelog... raine (0.51.5) unstable; urgency=low
* Fix the bad display of initial screen when using a low resolution in ms windows * console: After 100 traces (step, next, etc...), we had a very nice buffer overflow. It's fixed now... * F3 now displays wether the save slot is free or the date and time of the savegame if it's already used (default key for next save slot) * Now the console calls automatically m68kdis when it needs disassembling. It has a cache system to keep the process very fast, and it's much more convinient than calling it manually from outside raine. * When running a game from the command line in fullscreen with yuv overlays enabled, windows was producing a very psychadelic screen at start, which could crash some systems (vista...). It's now fixed (windows specific). * double buffer : the option gets a new setting in the video option dialog : "Even with overlays" to force double buffer when using yuv overlays. The default in the previous versions was to force double buffer as much as possible, but it was producing some bad things with overlays on some setups (screen flickering, emulation slowing down...). So unless you absolutely want to force double buffer, leave this option on its default value: "when possible", it should improve yuv overlays.
-- Tue, 07 Apr 2009 20:31:23 +0200 Raine Homepage
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written by Cronos | 349 Views | 0 Replies
A ZTNET free return for another one of those Retrogames hosted sites that was gonna supposedly make the cut... But got totally screwed over! No heads up! Nada! Read the whole deal about it HERE! Sorry Lev, you can fool some of the people some of the time, but certainly not all of them! Update your bookmarks to the NEW Irpinball site! Irpinball.orgEmuChrist... Supporting emulation instead of trying to own it for over 10 years now. Does this thing go to 11?
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