![]() |
![]() |
The EmuChrist cab began as a dream way back in about '97 or '98 when I got back into video game emulation during it's golden age period. Back then though, the ways and means of going about getting an actual arcade feel meant complicated hacks of mice and monitors. I was really set that I wanted a high resolution monitor to also experience some of the newer arcade PC ports and other games like Madden. So I was patient... And by 2002 a PC lightgun finally was released by ActLabs, Arcade/PC monitor hybrids in a large 27" size became available from several different companies, and there were even USB arcade style trackballs and spinners. Furthermore a port of MAME was also available (Analog+ Mame) which allowed multiple mice to be hooked up so you could enjoy multiplayer games such as Marble Madness, Warlords, Blasteroids, and Forgotten Worlds! So the time to act was now... Or should I say... Then! To pat myself on the back... This was to my knowledge of mucho mucho surfing around, the first dedicated arcade cabinet to feature such a control scheme with a 4 player panel with a trackball, dual spinners, and dual guns... And IMO with so much more than a lot of "frankenpanels" it doesn't come off looking like total crap.I also wowed a lot of people when I basically had a working machine in about 10 days from start when people were taking months to build something with a lot less bells and whistles. It took a month to complete as shown only because I had to wait for the side artwork to arive. Granted though the control panel (CP) itself is big at about 22" deep and 48" across and someone once gave it the clever and humorous nickname of the Salad Bar. But actually it's not much bigger than a lot of the Midway multi player panels found in arcades from the 90's like Rampage World Tour and NBA Jam! A lot of thought went into it, more so than any other part of the machine, and it's the single aspect of the cabinet I recieve the most feedback and questions about. So even though the old site is gone... I'll cover what I think is important to mention regarding this machine's construction, and answer the most common questions I recieved regarding it. I have more pics but The Emuchrist cab has had a makeover planned for about a year now. Once I finish up the DarkStar project I'll be getting to that, so no need to post any moldy pics at this point in time I feel.
|
|
Q: Why did you go with that control layout? Most people with 4 player cabs construct the outside stick layout at angles instead of straight across. A: Mostly for dual player games that use dual sticks like Smash TV, Total Carnage, Vindicators, etc! If you take good notice, those who angle their sticks on the outer edges and move them up bit... They basically screw the ability to play these games with two people! It's because the directions of the sticks aren't in a straight line to one another. You could still play the games... But it would be all f*cked up feeling and you probably could never master it. When building this cab I went for functionality above looks. Q: Wouldn't it look better to have the control panel have a little shape to it rather than regtangular? A: Absolutely! In fact it's on the agenda for the makeover this machine is going to recieve. When I first built this cab I had serious plans to add in another 2 trackballs for a total of 3. In order to make room for this future add on.... The CP had to be shaped as a rectangle. But as time wore on, no one wants to play Rampart or Marble Madness these days. So dropping $200-300 bucks to do this really does seem wasteful. I plan to redo the cp shape much like a HotRod. Q: After some time playing on it. Is there anything you would change with your control layout? A: Besides redoing the shape of the CP's top piece as I just mentioned. There is but ONE thing I would change! When playing strong rolling motion type games like Golden Tee, Shuffleshot, and World Class Bowling.... I have found the player 1 spinner which resides above the trackball can break a nail or jam a finger! Playing games like Centipede and Missle Command are totally fine though! But I would like to get different spinner tops that are about a 1/4" less high, replace the 1/8" plexi top with a thinner Lexan material, and raise the mounting position of the spinner about 1/2" (Which will actual be to a level line with the joystick), while dropping the trackball about an inch. This should fix the problem, or in the very least make a broken nail a much rarer occurence! |
|